This means apart from finding slightly more natural gyro defaults for both handheld and wireless mode, the end user can enjoy seamless gyro controls between input methods. Haven't tested with a pro controller, but would imagine it should work fine, as the fix specifically targets handheld mode. Gyro now automatically detects whether the user's controller is in handheld or wireless mode and adjusts the axis accordingly.Left Bumper - Crouch (or brings up keyboard when text fields are selected).Gyro controls can be enabled from the controls section of the main menu settings. I also released a port of Star Trek Voyager: Elite Force - Holomatch for those interested! Bot matches are currently broken with controllers and gyro controls must be enabled manually, but it works well apart from that! This build works well w/ multiplayer, singleplayer, mod support (again, without dynamic libaries) and basic gyro controls. cfg files), run it with HBMenu (with R, not album) and you're ready to start fr4gg1ng n00bs on the battlefield.Īlso thanks to popular demand, an updated version of ioquake3 (named Q3ArenaNX) can be found alongside all current OpenArena releases. zip file from the latest release to your /switch/ folder, copy over the baseoa folder from an OpenArena installation (making sure not to overwrite any. Here's the GitHub repo! Just extract the. Changing the resolution to one below 720p via the q3config.cfg file may help a touch. I'll try to work on optimizations, but I can't guarantee I can do a ton about it.
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